Debug logging is a setting that can be enabled in the Skillz settings. It enables greater insight into how a Unity game is interacting with the Skillz SDK.
Using Debug Logging
- Go to
Skillz > Settingsfrom the menu bar.
- Under the
Game Settingssections, select the
- Run the game using SIDEkick in the Unity Editor. Messages will appear in the Console.
- Most debug messages will also appear in Logcat logs when building to mobile devices. Make sure and select the
Development Buildoption in the
Build Settingsto see Unity log messages in Logcat.
Logging Message Types
Interactions with the Skillz API, SDK initialization, or Skillz specific build scripts. Build script messages will always display even if debug logging is off.
[Skillz Editor Settings]
Loading settings from the Skillz settings.
Internal SIDEkick functionality. These will only display when running your game within the Unity editor.
Warnings and Errors
Warnings and errors are always displayed even if debug logging is off.