At Skillz, we use Firebase Crashlytics for crash reporting. We recommend integrating Crashlytics with your game to identify bugs and crashes more efficiently.
This article will discuss how to integrate Crashlytics into your Skillz based game.
Fabric Shutting Down on May 4, 2020
Crashlytics was acquired by Google from Fabric last year. As a result, Fabric is being shut down on May 4, 2020. If you had previously integrated Crashlytics via Fabric, please follow the migration guide.
Before You Begin
Optional. Skillz can set up an email alias that will receive a notification when your app has been registered with Crashlytics, as well as one anytime a crash is detected. Please contact us.
Integrating Crashlytics into your XCode project is fairly straightforward. Simply follow the detailed instructions here. For Step 2: Add the Crashlytics SDK, please add the framework manually instead of via Cocoa Pods.
Follow the instructions here to integrate Crashlytics into your Android Studio project.
Unity Firebase Not Supported
v23.x of the Skillz Unity SDK does not work with Unity Firebase. The latter uses the Google Play Services Resolver for dependency resolution between libraries, but Skillz does not. As a result, your exported Android Studio project will have dependency conflicts.